the cluefinders 3rd grade adventures: the mystery of mathra

The area is populated by Sneeze Berries which were planted by the ancient Numerians. The game is the first in the series and depicts the first meeting of the ClueFinders and LapTrap, who goes on to appear in all the other ClueFinders games. There's a problem loading this menu right now. Limburger built a disguise for his airplane, so it would appear to be Mathra, having used the legend of Mathra to provide a cover of his smuggling of animal hides for his fur company. Limburger built a disguise for his airplane, so it would appear to be Mathra, having used the legend of Mathra to provide a cover of his smuggling of animal hides for his fur company. Also, when winning the keys or the golden objects, Joni tells the player while at the Rings of Fire, but Santiago tells the player while at Goo Falls. Dr. Pythagoras has Turbo TURTLE called LapTrap whom is responsible for keeping him organized. Fortunately, the Cluefinders manage to activate the Mathra trap on Limburger after rescuing Dr. Pythagoras and the trapped animals, and Limburger falls into the Bottomless Pits of Doom. To do this, one must collect Beetle Bags. I ordered the "2 CD Bonus Deluxe" set as pictured on the amazon website. Meanwhile, Limburger reappears in the rainforest, having survived the plunge on the bottomless pits and now left with his clothes torn. Kids help the ClueFinders escape by choosing the best ClueFinder for each arcade-style hazard. Dr. Pythagoras' last words are, "Call the ClueFinders!" There was an error retrieving your Wish Lists. Goo is strange green substance that the flowers and insects who inhabit the area enjoy. The ClueFinders conclude that they need to get to the Lost City. ClueFinders 3rd Grade Adventures: Mystery of Mathra [OLD VERSION]. The next game is The Spider Sisters, and the user puts the bug next to the left side so the spider eats the bugs. The goal in the Goo Lagoon is to reach the top of Goo Falls and collect one of the keys to the Lost City. In both places, they meet highly intelligent animals and plants which can communicate to each other and the ClueFinders. The ClueFinders: The Incredible Toy Store Adventure! Goals are unclear and hard to reach. Fletcher Q. Limburger is the pilot of the airplane that flies the ClueFinders into the rainforest. ClueFinders 3rd Grade Adventures: Mystery of Mathra - YouTube The Monkey Kingdom is home to the monquistadors (combination of monkeys and conquistadors) who are headed by their leader, King Vasco da Bongo. They rebuild the Mathra trap by collecting snakes made from ancient Numerian magnets (known as 'snagnets'), which the Numerians used to trap Mathra, and rescue Dr. Pythagoras and the animals in the process. ClueFinders 3rd Grade Adventures: Mystery of Mathra [OLD VERSION]. The description on the monument will indicate how many years the number plate should show. The ClueFinders 3rd Grade Adventures: The Mystery of Mathra: | | | |||The ClueFinders 3rd Grade Adventures: The Mystery of Mathra... World Heritage Encyclopedia, the aggregation of the largest online encyclopedias available, and the most definitive collection ever assembled. ClueFinders: 3rd Grade Adventures takes place in South America and features a mystery surrounding missing animals. After they do so, the Mathra trap becomes invisible, and the Cluefinders lure the returning Limburger to fly his plane into it. A fletcher is someone who makes arrows. After the ClueFinders collect both keys to the Lost City, Mr. Limburger mysteriously drops them in the canopy instead of at the Lost City, and thus the ClueFinders have to make it to the Lost City on their own. The game contains a number of parodies of and allusions to popular culture and other topics. There was a problem completing your request. A thousand years ago the ancient Numerians, great inventors, built a great city in the Numerian rainforest. They also join LapTrap, Dr. Pythragoras' Turbo TURTLE, who has a map of the rainforest that comes in useful. Players earn points as they play the arcade-like games with the seemingly endless goal of escaping. My first grader still needed some help, but I am happy to spend time with him on such games that will make him think about logic, math etc.... incorrect item shipping by 3rd party seller, Reviewed in the United States on January 7, 2011. In the demo we hear the female voice, "Deep in the Mysterious Rainforest, an Ancient Monster has returned or has it. Moderated by: SGTGoldRush SGTGoldRush, RSQ RSQ, FroztFox FroztFox Four levels of difficulty and a variety of tricky challenges keep ClueFinders 3rd Grade Adventures 2002: Mystery of Mathra fun and fresh. His last name is a reference to Pythagoras. We bought this for our daughter after using this product several years ago for her older brothers. Dr. Pythagoras was mentioned in passing in The ClueFinders Reading Adventures, where Joni refers to him as "Professor Horace." There are four different areas of the rainforest, each of which teaches a different skill and has a different goal. Interestingly enough, Joni is Dr. Pythagoras' niece. In 3rd Grade Adventures, she refers to him as "Uncle Horace.". Excessive Violence At the start of the game it is daytime and when the user travels through the canopy and reaches the Lost City it is sunset. In this version, each bird goes to a different. For information about other characters see the main ClueFinders page. is turned by goo from Goo Springs, which feeds the Goo Lagoon. The ClueFinders: The Mystery of Microsneezia, The ClueFinders: The Mystery of the Backlot Banshee, https://cluefinders.fandom.com/wiki/The_ClueFinders_3rd_Grade_Adventures:_Mystery_of_Mathra_Demo?oldid=8206, The Spider Sisters - Correct Answer: Small Blue Circle. The monster Mathra is a parody on Mothra from Toho Studios and Godzilla's films. If the player clicks on Santiago after making it inside the Lost City, he comments on them being the first humans to be within in the city in a thousand years. The series has received praise for its balance of education and entertainment, resulting in numerous awards won. Then the number plate must be clicked on and dragged to empty place on the monument. From reading maps to building bridges, every activity brings kids closer to unraveling this astounding mystery, while mastering essential third grade skills. and other releases. Fletcher Q. Limburger is the pilot of the airplane that flies the ClueFinders into the rainforest. Reviewed in the United States on December 27, 2016. Therefore, the game takes place over the course of about a day. The game is the first in the series and depicts the first meeting of the ClueFinders and LapTrap, who goes on to appear in all the other ClueFinders games. Takes a bit of dancing to get it to work on newer computers but plays just fine. A thousand years ago the ancient Numerians, great inventors, built a great city in the Numerian rainforest. If one makes it through the Rings of Fire or to the top of Goo Falls after acquiring the keys, one will win other golden objects. These include: The ClueFinders — is a series of edutainment software aimed at children aged eight to twelve. Just need to have it play using Windows 98 compatibility mode and then enjoy all your memories. 1998. When the ClueFinders leave the rainforest with Dr. Pythagoras after the game's climax, it is daytime again. To do this, they must collect Snagnets (a combination of snakes and magnets), to move bridge stones. It was released on January 6, 1998. He swears his vengeance against the Cluefinders, and as he walks away with his dark mood unappeased, the real Mathra appears behind him, roars, and spouts fire. Before the next game, Joni and Santiago gets across the ravine. The ClueFinders fly to the rainforest in Mr. Limburger's airplane, where he explains the legend of Mathra to them. The ClueFinders 3rd Grade Adventures: The Mystery of Mathra Cluefinders series. The goal in this area is simply to reach the Lost City. "The ClueFinders 3rd Grade Adventures is the entire year of 3rd Grade Curriculum of an adventure that kids will not forget.". If the player continuously clicks on her backpack, the backpack will be continuously seen closing as opposed to vice versa. His last name is a reference to Pythagoras. The goal in this area is simply to reach the Lost City. One game for each of the four ClueFinder kids is accessed through the villains' mansion control room. To do this, they must collect Snagnets (a combination of snakes and magnets), to move bridge stones. Please try your search again later. Cover of The ClueFinders 3rd Grade Adventures: The Mystery of Mathra Developer(s) The Learning Company Please try again. They locked the door to the city, split the key in two, and buried the halves in puzzles "in two corners of the rainforest." geography, birds), and play an unusual game of pinball. After the ClueFinders collect both keys to the Lost City, Mr. Limburger mysteriously drops them in the canopy instead of at the Lost City, and thus the ClueFinders have to make it to the Lost City on their own. My 9 year old daughter loves it. In the box art of the original edition of the game, Joni was illustrated wearing a cargo backpack; but in the game, it is a split-front backpack that zips vertically. I notice the image page specifies that the image is being used under fair use but there is no explanation or rationale as to why its use in this Wikipedia article constitutes fair use. In the demo we hear the female voice, "Deep in the Mysterious Rainforest, an Ancient Monster has returned or has it. While searching each area, Joni and Santiago find clues that suggest that Mathra couldn't be behind the animals' disappearance: a badge labeled "Fletcher's Furriers" and a can of aviation engine oil. When the ClueFinders leave the rainforest with Dr. Pythagoras after the game's climax, it is daytime again. The time of day seems to progress as the user advances through the game. The ClueFinders 3rd Grade Adventures: Mystery of Mathra, The ClueFinders 4th Grade Adventures: Puzzle of the Pyramid, The ClueFinders 6th Grade Adventures: Empire of the Plant People. Vasco da Bongo and the Four Flowers wave goodbye to Dr. Pythagoras and the ClueFinders. The ClueFinders fly to the rainforest in Mr. Limburger's airplane, where he explains the legend of Mathra to them. However, before he could explain, the doctor is suddenly kidnapped by what seems to be Mathra. If the player clicks on Santiago after making it inside the Lost City, he comments on them being the first humans to be within the city in a thousand years. In Monument, The monkey in charge of polishing the monuments has knocked off a number plate, and needs help putting the correct number plate back on. Even my 4.5 year old was interested. The animals are in danger of being killed for their skins. This is another allusion to the Beatles. Goo from Goo Springs flows down Goo Falls forming the Goo Lagoon. That builds essential academic skills. Image:ClueFinders 3rd Grade Adventures.jpg is being used on this article. When the player opens Joni's backpack, it always appears on the upper right-hand corner of the screen at default. These include: Epistemology, Computer science, Philosophy, Aesthetics, Metaphysics, Medicine, Statistics, Logic, Mathematics, Physics, Logic, Set theory, Statistics, Number theory, Mathematical logic, Earth, Human geography, Sociology, Economics, Geodesy. These place Numeria in northwestern. At the start of the game it is daytime and when the user travels through the canopy and reaches the Lost City it is sunset. When animals began disappearing in the Numerian rainforest again, some people suspect Mathra responsible for the animals' disappearance. Top subscription boxes – right to your door, From Children's Software Revue® -- "Subscribe Now! Dr. Pythagoras, however, refuses to believe that, instead believing there should be a simple logical explanation. Limburger is a kind of cheese and sounds similar to "Lindbergh", the last of name of a famous airplane pilot. One wears glasses that resemble those worn by the. In Chasm of Snakes, the user puts on two rocks that equals 14 + 2 makes 16. The series is produced by The Learning Company as a counterpart to their Reader Rabbit series for older elementary aged students. When they take out both keys, they fuse together to form one key, which they then use to unlock the gate. Continuing to use this site, you agree with this.

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